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CRICKET WIRELESS

Establishing a brand world, nourishing a 10-year relationship

TIMELESS BACKGROUND: 
When ARGONAUT began working with Cricket Wireless in 2014, Cricket was a small prepaid player recently acquired by AT&T. Bucking category norms and wrapping lower-funnel deals and offers in something distinct—our friendly, memorable characters—we helped Cricket grow its subscriber base 113% from 2015 to 2019, seeing 18 quarters of consecutive growth.


TIMELY CONTEXT: 
By 2020, shifts in the wireless landscape, as well as audience and budget, required a revised approach. The category began to flatten as the larger postpaid brands continued to acquire and attach themselves to prepaid brands. Meanwhile, we began to see our “Cricket Core” audience move away from linear TV, spending more time on mobile devices and engaging with social platforms. Simultaneously, Cricket’s media spend was cut, and we knew a pivot in our approach was needed to make more valuable creative.


ICONIC BRAND: 
The iconic “Smile. You’re on Cricket” platform remains the same. But over the last five years, national TV spend has halved while social video has seen a 5x increase and other social investments have nearly doubled. We’ve seen the addition of platforms like TikTok and Pinterest to the plan, which brought with them a social-first mentality. Linear TV remains important, but our ability to adapt to each platform based on behaviors, formats, and best practices along with our increased reliance on our in-house production studio, Avalon Productions, has allowed us to manage an increase in deliverables with greater efficiency and effectiveness than ever before.

Original Character Design

Our animated cast of characters have become Cricket’s most ownable brand assets (driving more brand linkage than the logo itself!), helping the brand stand out in the crowded sea of sameness of the category. You could say they had become “celebrities” in their own right. Striving for continued effectiveness and relevance, we leaned into this and breathed new life into the role they could play within our advertising and marketing—as magnetic, happy, walking, talking vessels for hard-hitting offers.

Seamless cross-channel extendability

Playable Ad

First-ever live rendered animation

We used real-time animation technology to create the first-ever interactive character Press Junket, a live-stream with the animated stars of the brand film, hosted by one of Hollywood’s most popular celebrity reporters, Mario Lopez.

RESULTS

Cricket’s business is stronger than ever with +5MM new members over the last five years, growing market share by more than 5%.

Despite seeing overall media spend reduced by 30% and now being only the 4th largest advertiser in the pre-paid space, Cricket’s business results continue to earn it recognition as the “fastest growing prepaid network” in wireless.

“Best-in-class” advertiser on Meta, TikTok, Snap, and Pinterest per the latest QBRs

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